5e Artisanal Database
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5.2 SRD (D&D 2024)
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Rules Glossary
ability-check
ability-score-and-modifier
action
advantage
adventure
alignment
ally
area-of-effect
areas-of-knowledge
armor-class
armor-training
attack-roll
attack
attitude
attunement
blinded
blindsight
bloodied
bonus-action
breaking-objects
bright-light
burning
burrow-speed
campaign
cantrip
carrying-capacity
challenge-rating
character-sheet
charmed
climb-speed
climbing
concentration
condition
cone
cover
crawling
creature-type
creature
critical-hit
cube
curses
cylinder
d20-test
damage-roll
damage-threshold
damage-types
damage
darkness
darkvision
dash
dead
deafened
death-saving-throw
dehydration
difficult-terrain
difficulty-class
dim-light
disadvantage
disengage
dodge
emanation
encounter
enemy
exhaustion
experience-points
expertise
falling
fly-speed
flying
friendly
frightened
grappled
grappling
hazard
healing
heavily-obscured
help
heroic-inspiration
hide
high-jump
hit-point-dice
hit-points
hostile
hover
illusions
immunity
improvised-weapons
incapacitated
indifferent
influence
initiative
invisible
jumping
knocking-out-a-creature
lightly-obscured
line
long-jump
long-rest
magic
magical-effect
malnutrition
monster
nonplayer-character
object
occupied-space
opportunity-attacks
paralyzed
passive-perception
per-day
petrified
player-character
poisoned
possession
proficiency
prone
reach
reaction
ready
resistance
restrained
ritual
round-down
save
saving-throw
search
shape-shifting
short-rest
simultaneous-effects
size
skill
speed
spell-attack
spell
spellcasting-focus
sphere
stable
stat-block
study
stunned
suffocation
surprise
swim-speed
swimming
target
telepathy
teleportation
temporary-hit-points
tremorsense
truesight
unarmed-strike
unconscious
unoccupied-space
utilize
vulnerability
weapon-attack
weapon